0,0,0	// 0 = black (background color #1)
0,0,0    	// 1 = grey (background color #2)
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
255,255,255		// 2 = top of spec
142,158,142	// 18 = osc 1 (brightest)
120,132,123s	// 19 = osc 2
99,107,105	// 20 = osc 3
77,81,86	// 21 = osc 4
55,55,67	// 22 = osc 5 (dimmest)
